Sorry, but I had a long of things to do before I could get to this. Anyway, I've learned about particles in Unity, and it's quite interesting.
The particle effect allows for a change in the size of
particles, the energy per particle, the direction of the particle
movement, and when the particles flow. The settings are similar to the
ones in Maya, but the coding appears to be more user friendly.
This video (pardon the German) gives an overview of particle properties.
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